Textures
Textures
are provided in .bmp format.
It's smaller than giving a wad file,
which you can create yourself in Wally.
Please give proper credit as detailed
in the readme files, and otherwise
follow
the terms of use I set forth there.
meatpit_tex.zip - (3.3 MB)
The textures in meatpit_tex.zip are by Alice
and were made for my map Meatpit.
jinxtex.zip
- (5.42 MB)
The textures in jinxtex.zip were
converted from the web by me.
jinxmptex.zip
- (2.68 MB)
The textures in jinxmptex.zip are from
Max Payne- they were made open for
non-profit use some time ago (see readme).
Sounds
The
sounds in this pack were assembled by me,
and formatted to work properly in Half-Life.
This includes loop tags where appropriate.
Feel free to use them for Half-Life maps,
or for maps for other games, as long as
you give appropriate credit in your text file.
Each
sound has a prefix; give credit in your map's
readme or text file based on these prefixes!
Jinx's Sound Pack v2 - (5.86 MB)
Sprites
Muad's Flare Pack
This is a pack of flare sprites I created using
some textures of Muad'dib's
on Wadfather.
Use them to make spiffier lense flares
on your lights and stuff!
I have also put together a zip of various
textures converted to sprites. This zip includes
sprites for fire, bottles, trees, bushes, etc.:
Jinx's Sprite Pack
Please use the readme to properly credit
the original creators of the textures!!
Also, check out my tutorials on 'special
sprites' and sprite-based fog effects.
There's another small zip over there of
altered default HL sprites!